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Postings in Cocos2d, Code, Objective-C

SneakyInput Registers Button Click Twice

Posted on Thursday, September 22, 2011Written by Michael Colon

Interestingly enough, I found that the SneakyInput registers a button tap twice or more in tests. This seems to be attributed to a very quick frame rate.

I have a frame rate that stays between 60 and 58. So, while my finger is pressed on a jump or fire button the game has cycled through a couple frames.

Read full article here >>

Posted in Cocos2d, Code, Objective-C

Enable Multiple Touches In Cocos2d

Posted on Thursday, September 22, 2011Written by Michael Colon

Multitouch In Cocos2D

In order to enable multiTouch in a cocos2d-iphone project, the glView object needs it’s setMultipleTouchEnabled property to be YES.

YES is a reserved word and a positive BOOL value in Objective-C syntax.

[glView setMultipleTouchEnabled:YES];

Read full article here >>

Posted in Cocos2d, Code, Objective-C

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